Established to cultivate pioneering engineers in Augmented Reality, Virtual Reality, Mixed Reality, and Spatial Computing at the Centre of Excellence.
To emerge as a premier institutional hub for immersive technologies in South India, driving academic excellence, intellectual property creation, and industry-ready engineering talent.
To foster an open, multidisciplinary research and development laboratory where students master spatial computing paradigms, solve industry-grade engineering challenges, and build deployable XR solutions.
A structured institutional approach ensuring continuous student growth and industry relevance.
More than a classroom. Explore how our physical laboratory is partitioned to support every stage of immersive innovation.
Agile table clusters where software programmers, 3D artists, and domain engineers synchronize builds.
Spatial computing requires diverse disciplines: computer vision, 3D spatial audio, kinematics, computer graphics, human-computer interaction, and cloud streaming. Our lab welcomes students across all engineering branches.
From first-year orientation through final-year capstones, students progress through progressive milestones—from fundamental 3D mathematical principles to full-fledged multi-user immersive applications.
Through bilateral MoUs and active industry advisory boards, the curriculum and projects are aligned with prevailing spatial computing standards (OpenXR, WebXR, Apple visionOS, Meta Quest SDKs).
A calibrated 4-phase framework progressing from fundamentals to enterprise capstone delivery.
3D mathematics, spatial scene graphs, linear algebra for graphics, basic asset workflows, and Unity/Unreal fundamentals.
HMD tracking pipelines, hand tracking & gesture interactions, spatial audio, physics simulation, and shader development.
OpenXR runtimes, networked multi-user environments, foveated rendering, spatial mesh scanning, and latency tuning.
Commercial prototype delivery, patent filings, research papers, venture competitions, and placement acceleration.